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How to create artifical undetectable lag in HALO 5!

Stand-by, Halo 5

#1 User is offline   hexthat 

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Posted 11 August 2016 - 03:31 PM

Software used:
Cain & Able
Zonealram
Jitbit Macro Recorder


Cain & Able is hacking tool so almost everything falsely detects it as virus or harmful... cause you can fuck up someones network with it (like connect to a network then block every other connection to that network). Halo 5 has detection software, so you have to do specific things to get around it.

Step 1: set up cain and able..... set up sniffer and ARP (probably most difficult if you don't know what your doing)
Step 2: trust all IPs and IP ranges halo and xbox use in zonealram
Step 3: create a macro that clicks with random set delays between clicks. I do about 600-900ms with a possible + random range 1-250ms for amount of time network is off or "lag is on" and 1000ms with random range 1-300ms for network on or "lag is off" and i create random 2-4.5 sec waits between "lag is off"
Step 4: use click macro to turn on and off zonealarm firewall

this creates randomness of lag so no pattern can be detected


Turn sniffer on once you spawn in game (or you will not beable to use REQs) turn sniffer off before game ends (or you will not get a score screen or shit from that game)



Tested and have yet to be banned 25+ games.



You can do something like this to lag any game ever made. Have yet to find one that doesn't work.

This post has been edited by hexthat: 11 August 2016 - 04:07 PM


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