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Modeling WIP thread

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#1 User is offline   Ogrish 

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Posted 09 May 2011 - 07:38 AM

Just somthing ive been playing with, its Parts from Warlock, Desolation, and some custom parts.
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with top on
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#2 User is offline   Prototape 

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Posted 09 May 2011 - 08:54 PM

That looks pretty awesome. Is it something you're just playing with or is it something you hope to implement into a game in the future?

#3 User is offline   Cobby 

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Posted 09 May 2011 - 09:15 PM

A little somethin'.
Should be interesting once finished.
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#4 User is offline   NotZac 

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Posted 09 May 2011 - 09:25 PM

@Ogrish, did you model that in Misfit?

@Cobby, I recognize that art-style. Do finish. Custom Edition?

#5 User is offline   Gary 

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Posted 09 May 2011 - 10:10 PM

View PostNotZac, on 09 May 2011 - 09:25 PM, said:

@Ogrish, did you model that in Misfit?


Who would ever model a level or anything complicated in Misfit. Only Ogrish.

#6 User is offline   Cobby 

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Posted 09 May 2011 - 11:08 PM

View PostNotZac, on 09 May 2011 - 09:25 PM, said:

@Ogrish, did you model that in Misfit?

@Cobby, I recognize that art-style. Do finish. Custom Edition?


I plan on getting it into Cryengine.
Everything I make these days goes in there, it's got a god set of tools and Crysis 2's editing kit should be even better.
For instance;
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#7 User is offline   NotZac 

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Posted 09 May 2011 - 11:18 PM

It seems so low-detail for the Cryengine though. Use those polys.

#8 User is offline   Cobby 

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Posted 09 May 2011 - 11:20 PM

View PostNotZac, on 09 May 2011 - 11:18 PM, said:

It seems so low-detail for the Cryengine though. Use those polys.

I plan to but first I need to build up the full image first before going on a polygon frenzy.
I prefer to make the full thing equal levels of detail rather than one thing making everything else look drab.
The interiors are what get most of the details though.

#9 User is offline   NotZac 

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Posted 09 May 2011 - 11:27 PM

Makes sense, it's a WIP anyway. Are you warlord? I swear I've seen that structure.

#10 User is offline   Cobby 

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Posted 09 May 2011 - 11:31 PM

View PostNotZac, on 09 May 2011 - 11:27 PM, said:

Makes sense, it's a WIP anyway. Are you warlord? I swear I've seen that structure.


I am indeed He, I just couldn't be bothered using an alias made back in 03/04 and most people call me by this handle any way.
My Crymod thread is here along with my youtube.
I was asked to post here, so I did.

#11 User is offline   DarkShallFall 

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Posted 10 May 2011 - 01:40 AM

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#12 User is offline   RedRocket3 

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Posted 10 May 2011 - 02:18 AM

Lasted QPQ
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School project last year
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#13 User is offline   NotZac 

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Posted 10 May 2011 - 02:48 AM

I remember following Quid Pro Quo a while back. I really like the new "figure-8" layout that you've given it.

*@Dark, why are your scratches so obvious? It's like they were deliberately dealt to the gun.

#14 User is offline   DarkShallFall 

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Posted 10 May 2011 - 06:44 AM

View PostNotZac, on 10 May 2011 - 02:48 AM, said:

I remember following Quid Pro Quo a while back. I really like the new "figure-8" layout that you've given it.

*@Dark, why are your scratches so obvious? It's like they were deliberately dealt to the gun.

It goes well with the theme/style of my map.

#15 User is offline   Cobby 

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Posted 12 May 2011 - 10:01 PM

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This post has been edited by Cobby: 12 May 2011 - 10:02 PM


#16 User is offline   Prototape 

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Posted 13 May 2011 - 10:04 AM

Very cool Cobby. Just checked out your WIP thread, awesome work so far man, keep it up. Can't wait for a release.

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