[Gallery] Teh Lag does things
Posted 05 June 2011 - 04:17 PM
That time is still upon us.
...But it will take some effort to totally port my old Modacity gallery, so for now the preceding hyperlink will have to do. For the moment, please accept some Youtube videos!
(This one is fresh off the press!)
(This one is from a goddamn year ago because I did almost nothing during college!)
I also do a series called "Animating with Teh Lag", in which I record myself doing work and provide commentary (either in the form of annotations or voice narration - though I am far less successful at the latter). I'm not sure how objectively helpful these videos are, but I'm told that, at the very least, it's cool to watch the animation process. I've got more than a few videos in the series - if you're interested check out the playlist - but for the sake of sanity here's my favorite entry:
I'm also the author of those vehicle boarding animations for the long-dead CMT SPV2 which seem to be inordinately popular:
(And thus the IPBoard media-per-post limit kicked in...)
Click for Wacky Wraith hijacking!
Click for Breakneck Banshee hijacking!
Click for Sexy Scorpion Hijacking!
So yeah, that's that. I'll be updating this thread periodically as (or if) I make stuff.
Posted 06 June 2011 - 05:38 AM
I'd actually be very happy to put some of these to good in-game use if TL wants to send me the download link (mostly the ones from the second vid).
Also you said they were WIP and you needed suggestions on them, I do have to say that at times the bipeds seem to move too fast. The movements themselves are nice but there are some times that feel just a bit too quick.
This post has been edited by TCK: 06 June 2011 - 05:39 AM
Posted 21 June 2011 - 04:24 PM
DarkHalo003: "Will you ever do a Beam Rifle that actually looks nice and works right in HCE? Just a simple qustion."
teh lag: "Maybe later."
...Later is now. This took ~3 hours to make, and by now I'm a total pro dude when it comes to reusing animations so once I had the set done it took only a few minutes to apply it to the other arms. Render overnight and boom! New video to show everyone! Oh I also turned down the motion blur because the more I think about it, it was kind of ridiculous in my last render video.
There's a lot I want to do for my next release so I can't give a solid date... but before any of that I really want to finish the nearly year-overdue conclusion to the BR tutorial, so I guarantee the next video I upload will be something for that.