They look good, but even at a casual glance some glaring issues come up.
For one the bi-pod is reacting way too much from the given movement in nearly all the animations. Not only does this look tacky but it's noisy, it can mislead or distract a player during game play. You should dampen it a little.
Another thing I'm noticing is that there's almost no weight compensation or any sort of antics for the movement.
Go find a large broom, a heavy stick, or anything of similar weight and size and try to hold it at the very end. While keeping it at that angle. It's not fun, and it's not how you would naturally hold it if given a choice is it?
Lets look at how Bungie did it
Much more natural, and your wrist won't fracture while reloading to boot!
Not much else to say, other than the melee having some awkward upwards movement in frames 18 to 23.
Ohh and the grenade throw. The arm just stops, it can still do that but smooth it out a little, as it is now it looks downright unnatural.
This post has been edited by JackalStomper: 27 July 2011 - 05:51 PM