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Large Scale Rubble Tutorial

how to quickly make a piece of concrete rubble

#1 User is offline   roosterMAP 

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Posted 28 July 2011 - 04:43 AM

Here's a tut I made a couple months ago, but I thought it would be useful to those of you who are looking to learn new things.

This tut basically goes through how to make the high poly of a concrete block by stringing together multiple 3ds max modifiers. This lets you quickly produce an infinite number of unique chunks of rubble. After that, I talk about how to make, unwrap, and bake the low poly quickly. Finally, I talk about how these chunks of rubble can be used as a modular asset for you to build in any editor. These chunks are very valuable to the artist that creates them, and is an essential tool for any map maker. Hopefully, u all learn well. :)

The only thing I don't go through is how to make the texture. I'v provided a link on a pretty simple psd I made for another concrete block. The results are pretty satisfactory and easy to replicate. Here's the link: http://www.megaupload.com/?d=F1GWBGRI

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