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H2X
Infection campaign

Create your flood army and infect the worlds

#1 User is offline   Ogrish 

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Posted 14 August 2011 - 04:20 AM

Goal: Create a flood army and take over the worlds, one level at a time.

So what if the Flood Actually killed and acsimilated the Master Chief.

This is my vision of what the campaign might have been like from the floods point of view if they would have won.

This is your chance to play as an Infected MC or possibly a flood juggie or other infected bipd.
Spawning flood forms to attack/kill/and reanimate dead bodies to be part of your army.

This will be a small campaign 3, or 4 levals probably with custom cinematics in between.

Ill need people for tags, models, skinning, hud, weapons, effects, sounds, on maps.

Ill need people for actors, and voices actors for the cinematics.

I will need someone to make a custom main menu.

I need a writer for the dialog story, and plot.

And a Director to make it all happen.

So far I have some ideas about how things should go but much is still to be figured out.

Ive already begun work on the different versions of the Bipd, Its weapons will most likly be a flood form spawning abuility that has a charging effect, and a lunging melea along with a high jump.
Weapons that are picked up will have to have bad aim but still be efective at close range, long range weapons wont be usable.

I need a way to try to set targets for the spawning flood forms, if this is possible.
I want them to attack the enamies in reticle but still infect any dead bodies.
All reanimated bodies will join your team.

If your interested in helping, pm me.

I will need Actors and voices actors for the Custom Cinematics and Ending.

I will also need help in these areas.
Writer for Story, plot, and dialog.
I will need A skinner, someone for help with tags, effects, hud, custom models for cinematics, sounds, A.I, Main menu,
And a scripter.

Im hoping several people will volunteer, if not i will hunt down the people i want for this.
Im not trying to discourage you newbies, but if you cant help, please dont volunteer.

#2 User is offline   Toastah 

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Posted 15 August 2011 - 05:32 AM

This sounds great! I would help, but I can't really do anything great at the moment. I'm learning blender3d and visual basic, so maybe I can help eventually.

#3 User is offline   ItsGameOver 

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Posted 16 August 2011 - 04:34 PM

I don't believe you can spawn Ai, you can spawn bipeds but probably not moving Ai(only Ai that spawn with the map will move but if a weapon spawns one it won't move) and I don't think you'll be able to "revive" flood unless you have it so after every few enemies you hit a loading point where flood infection forms spawn near you and "revive" dead flood. It's an interesting idea but I'll take some work

#4 User is offline   Cain532 

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Posted 14 September 2011 - 03:31 AM

This sounds like MASSIVE fun! :D I'd love to do some of the voice acting and see if I could help with plot development. PM me if you're still serious about pursuing this.

#5 User is offline   DoorM4n 

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Posted 14 September 2011 - 10:43 PM

View PostItsGameOver, on 16 August 2011 - 04:34 PM, said:

I don't believe you can spawn Ai, you can spawn bipeds but probably not moving Ai(only Ai that spawn with the map will move but if a weapon spawns one it won't move) and I don't think you'll be able to "revive" flood unless you have it so after every few enemies you hit a loading point where flood infection forms spawn near you and "revive" dead flood. It's an interesting idea but I'll take some work


Umm...you do know that AI is possible to customize in Halo 2, right?

#6 User is offline   Ogrish 

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Posted 25 September 2011 - 11:04 PM

View PostDoorM4n, on 14 September 2011 - 10:43 PM, said:

Umm...you do know that AI is possible to customize in Halo 2, right?



I know its all possible, but ive decided to quit on this and most of my many unfinished mods,
Sorry but lack of focuse and patience seems to have retired me from modding.

Ill prolly still release the duck hunt maps i started recently, but all other projects will be closed.

#7 User is offline   Gary 

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Posted 25 September 2011 - 11:20 PM

View PostOgrish, on 25 September 2011 - 11:04 PM, said:

I know its all possible, but ive decided to quit on this and most of my many unfinished mods,
Sorry but lack of focuse and patience seems to have retired me from modding.

Ill prolly still release the duck hunt maps i started recently, but all other projects will be closed.


I can't blame you, similar thing happened to me.

If Halo: Reach was on the PC and released modding tools, it would live forever with a huge modding community behind it. Sadly, that will likely never happen...

#8 User is offline   Suprememessage 

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Posted 20 August 2012 - 12:24 AM

View PostToastah, on 15 August 2011 - 05:32 AM, said:

This sounds great! I would help, but I can't really do anything great at the moment. I'm learning blender3d and visual basic, so maybe I can help eventually.

If you spawn a carrier form and destroy it the infection forms have working AI.

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