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The Silent Cartographer: Evolved - Releases in September!

#1 User is offline   Ifafudafi 

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Posted 25 February 2014 - 03:52 AM

Hello, Halo friends. An update from the TSC:E team:

The Silent Cartographer: Evolved will release on August 29, 2014.

"August 29th?"
yes
"Wait! You said it was coming in July!"
yes
"That's not July!"
yes
"Why isn't it coming in July?"

funny you should ask

TSC:E was planned to launch alongside a headlining new Open Sauce feature. The usual problems with hacking one's way through a now-13-year-old zombie engine have not been kind to the OS team; and so, getting this feature out in time for TSC:E's release became very unlikely. While we did promise July, giving ourselves an extra month to polish and improve the rest of the map -- allowing the OS guys the time they need work things out -- was something all of the TSC:E team were happy to take advantage of.

The feature is Directional Lightmaps.

Spoiler


Spoiler


These add directional information to Halo's lightmaps. Part of that means "just better" lighting, with light bouncing and accumulating more and more accurately; but the big deal is that they allow lightmaps to bring out normal maps on BSP textures.

This is a seemingly small addition with practically enormous consequences. You already know what normal mapping does with directional lighting on game objects -- allowing for the same detail on BSPs means we can bring the environents to a level of fidelity that was simply not feasible until now, at very little cost to your computer and almost no cost to our lighting process.

(For the technically minded, here's further information on what exactly is involved with this kind of tech)

We just got DLMs online in TSC:E's BSP -- we've been waiting on that to accompany this announcement; the above test pictures are less than an hour old, and there's still a lot of debugging and testing to do before they're fully ready -- but we've developed a number of other cool new things since we last checked in, including:

-switching seamlessly between an underbarrel grenade launcher and regular grenades with a GL-weapon equipped
-a new two-piece Shade turret that you can knock off its base with a well-placed Warthog ram
-a checkpoint warning system that lets you know when the game wants to save, but can't because you need to take cover
-a new system that allows you to use the two healthpacks inside Warthogs

...and this is all happening alongside a constant process of asset optimization, through which we've trimmed literal dozens of megabytes and literal hundreds of tagslots -- giving us even more space to use for things like the new Grunt.

TSC:E will be absent from the upcoming CE3 presentation -- Masterz has plenty of SPV3 content to fill that space -- but be assured that this latest release date is the real deal. Expect to hear a lot more as that day approaches.

---

(the last and now inaccurate announcement)
Spoiler

This post has been edited by Ifafudafi: 12 July 2014 - 05:14 AM


#2 User is offline   JoeTheAlpaca 

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Posted 25 February 2014 - 07:14 AM

This Looks Amazing! Can't wait to play. Keep up the good work guys!

#3 User is offline   2kool2snip3 

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Posted 25 February 2014 - 10:33 AM

This looks amazingly unfrigginbelievable! Can't wait to play dis!

#4 User is offline   nintendo9713 

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Posted 25 February 2014 - 04:09 PM

Looking forward to playing, going to be excellent.

#5 User is offline   LlamaJuice 

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Posted 25 February 2014 - 05:07 PM

I'm more excited than anyone else.

#6 User is offline   Henskelion 

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Posted 28 February 2014 - 02:18 AM

Looks superb; much more atmospheric and alien looking than the original, without looking wildly different from the first game.

I guess if I had a complaint it'd be that the big purple beam in the top-center of the first image looks too Covenant (I always viewed it as Covenant = purple, Forerunner = blue), but it's not a huge issue or anything, just seems a little off to me.

#7 User is offline   TailsTheGamer 

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Posted 28 February 2014 - 07:09 AM

Oh god yes. This is craziness for my eyes.

#8 User is offline   Lechugin 

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Posted 01 March 2014 - 04:30 AM

I can't wait to kill some grunts!.

#9 User is offline   RoyMathewson 

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Posted 01 March 2014 - 08:12 AM

You guys have wet my appetite with the Truth and Reconciliation level. I absolutely loved it and I'm glad to hear it won't be the only level released. Once you guys are done with all the levels, will they all be the same as in weapons list, enemies and HUD UI?

#10 User is offline   robert2555 

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Posted 02 March 2014 - 02:23 PM

When do we get to play A10 Level - The Pillar of Autum. a30

#11 User is offline   Masterz1337 

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Posted 02 March 2014 - 04:24 PM

A10, A30, the updated A50, the SPV3 edition of B30:E and B40 will be released after B30:E. We are announcing the release date of SPV3 at CE3 this July, after B30:E is released.

#12 User is offline   robert2555 

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Posted 02 March 2014 - 04:50 PM

very nice

#13 User is offline   austen1000 

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Posted 02 March 2014 - 07:03 PM

I had a feeling CMT was going to release something this year. I am excited for July.

This post has been edited by austen1000: 02 March 2014 - 07:03 PM


#14 User is offline   GreatCesar1 

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Posted 05 March 2014 - 02:29 PM

Will ragdoll be added to all enemies in the final version? I kind of like the kill animation with the brutes in a50 spv3 T&R.

#15 User is offline   Masterz1337 

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Posted 05 March 2014 - 07:06 PM

No ragdoll.

#16 User is offline   Cuda 

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Posted 06 March 2014 - 08:13 AM

Where is all of the logs

#17 User is offline   robert2555 

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Posted 06 March 2014 - 11:26 AM

more video gameplay spv 3 a30 b40

#18 User is offline   VoidsShadow 

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Posted 06 March 2014 - 08:46 PM

View Postrobert2555, on 06 March 2014 - 11:26 AM, said:

more video gameplay spv 3 a30 b40

Robert, your post could be flagged as spam so you might want to revise it.

You guys at CMT are doing great for a small modding team! Keep up the good work!

This post has been edited by VoidsShadow: 06 March 2014 - 10:07 PM


#19 User is offline   robert2555 

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Posted 23 March 2014 - 06:36 PM

TSC halo will be released in July over the map ?

#20 User is offline   Lechugin 

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Posted 01 April 2014 - 06:19 PM

View Postrobert2555, on 23 March 2014 - 06:36 PM, said:

TSC halo will be released in July over the map ?

(?)

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